package kizzo.game 
{

	public class Game 
	{		
		public static var TILE:Number = 24;
		public static var TILE_HEIGHT:Number = TILE / 6;
		public static var TILE_HALF_HEIGHT:Number = TILE_HEIGHT / 2 + .2;		
		public static var ARRAY_SIZE:uint = 40;		
		public static var ARRAY_OFFSET:uint = Math.round(ARRAY_SIZE / 2);
		public static var REPULSE_DISTANCE:Number = 2.5 * TILE;
		public static var TILE_SHRINK:Number = 1.5;
		
		public function Game() 
		{
			
		}
		
	}

}